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Polarisation & Topology

Three interactive simulations, from a single point on a sphere to beams that wrap around it
POLYTOPO · Interactive Simulations

Polarisation & Topology

The polarisation of light has a geometry of its own. Every polarisation state is a point on a sphere, every optical element moves that point in a definite way, and a structured beam can wrap its whole cross-section around the sphere a whole number of times. That number is a topological invariant, the same idea that protects skyrmions in magnets. These three interactive simulations build the picture step by step, each one starting where the previous one ends.

Series · 3 simulations
Based on

The series grew out of an original Mathematica notebook by Prof. Miguel A. Alonso (Institut Fresnel, Centrale Méditerranée & University of Rochester), which Part 1 adapts for the web. He presented it in his talk “Covering spheres and higher order compact manifolds with optical fields” at the POLYTOPO Workshop on Emerging Applications of Topological Textures, Heraklion, Crete, 16–19 September 2026. We thank him for sharing it.

Created by

Yorgis Androulakis, IACM / FORTH: web adaptation of Part 1; concept, design & development of Parts 2 and 3.

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Polarisation & Topology